Possible issue with large packets #66

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opened 2021-04-21 02:43:17 +00:00 by jamie · 3 comments
jamie commented 2021-04-21 02:43:17 +00:00 (Migrated from git.hazaar.io)

I'm trying to send a pretty large packet (343000+ bytes) and it sends fine, but the client appears to receive all the packets but doesn't loop them into the frameBuffer correctly so they are not decoded.

I know this works for large packets from the browser, so this might be with how we are sending/splitting frames sent from the server using Hazaar\Warlock\Process.

Testing is needed first.

I'm trying to send a pretty large packet (343000+ bytes) and it sends fine, but the client appears to receive all the packets but doesn't loop them into the frameBuffer correctly so they are not decoded. I know this works for large packets from the browser, so this might be with how we are sending/splitting frames sent from the server using `Hazaar\Warlock\Process`. Testing is needed first.
jamie commented 2021-04-21 05:31:55 +00:00 (Migrated from git.hazaar.io)

mentioned in merge request !37

mentioned in merge request !37
jamie commented 2021-04-21 05:31:55 +00:00 (Migrated from git.hazaar.io)

created merge request !37 to address this issue

created merge request !37 to address this issue
jamie commented 2021-04-21 05:32:59 +00:00 (Migrated from git.hazaar.io)

mentioned in commit 27588503c2

mentioned in commit 27588503c2756b30485102897cf1c3640622376e
jamie (Migrated from git.hazaar.io) closed this issue 2021-04-21 05:32:59 +00:00
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Reference: hazaar/hazaar-warlock#66
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